I am a recent graduate of Southeastern Louisiana University and received a Bachelor of Fine Arts in New Media and Animation. I also recently completed the Game Art Program at Vertex Institution, where I specialized in the environment art track. I have gained experience and skills using Adobe products, such as Photoshop, Illustrator, After Effects, and Substance Painter, as well as Autodesk Maya, Unreal Engine, Zbrush, and Unity. I am a hard-working, self-motivated, and self-reflective individual. Although I work well alone, I enjoy collaborating with a team. I’m also great at time management and keeping things organized. Whatever I’m working on, I strive for excellence. I’m searching for game-related internships and positions, specifically in environmental design and props/asset design, that can provide opportunities for growth and development in the field. Check out my curated artifacts in my student portfolio to see my progress!